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$-mui-queue: ();
/// Pauses the animation on an element by default, and then plays it when an active class is added to a parent. Also sets the fill mode of the animation to `both`. This pauses the element at the first frame of the animation, and holds it in place at the end.
/// @access private
%animated-element {
animation-play-state: paused;
animation-fill-mode: both;
.#{map-get($motion-ui-settings, activate-queue-class)} & {
animation-play-state: running;
}
}
/// Creates a new animation queue.
/// @param {Duration} $delay [0s] - Delay in seconds or milliseconds to place at the front of the animation queue.
@mixin mui-series($delay: 0s) {
$-mui-queue: () !global;
@if $delay > 0 {
$item: ($delay, 0s);
$-mui-queue: append($-mui-queue, $item) !global;
}
@content;
}
/// Adds an animation to an animation queue. Only use this mixin inside of `mui-series()`.
/// @param {Duration} $duration [1s] - Length of the animation.
/// @param {Duration} $gap [0s] - Amount of time to pause before playing the animation after this one. Use a negative value to make the next effect overlap with the current one.
/// @param {Function} $keyframes... - One or more effect functions to build the keyframe with.
@mixin mui-queue(
$duration: 1s,
$gap: 0s,
$keyframes...
) {
// Build the animation
$kf: -mui-process-args($keyframes...);
// Calculate the delay for this animation based on how long the previous ones take
$actual-delay: 0s;
@each $anim in $-mui-queue {
$actual-delay: $actual-delay + nth($anim, 1) + nth($anim, 2);
}
// Append this animation's length and gap to the end of the queue
$item: ($duration, $gap);
$-mui-queue: append($-mui-queue, $item) !global;
// CSS output
@extend %animated-element;
@include mui-animation($kf);
animation-duration: $duration;
animation-delay: $actual-delay;
}